#ifndef _JOGI_JOGI_H
#define _JOGI_JOGI_H

#include <modules/math/MatrixVector.h>

#include "types.h"
#include "JSprite.h"
#include "error.h"
#include "types3d.h"
#include "JPoint.h"
#include "JMatrix.h"
#include "JCamera.h"
#include "JRenderer.h"

#endif

