noinst_LIBRARIES = libscripting.a INCLUDES = -I${top_srcdir}/src libscripting_a_SOURCES = \ IoIncludes.h \ IoScriptingManager.h IoScriptingManager.cc \ mappings.h mappings.cc \ ActorMapping.cc \ ActorStageMapping.cc \ ArmamentMapping.cc \ CarrierMapping.cc \ ClockMapping.cc \ ConfigMapping.cc \ DataNodeMapping.cc \ DroneMapping.cc \ EnvironmentMapping.cc \ EventMapping.cc \ FactionMapping.cc \ GameMapping.cc \ LinalgMapping.cc \ NMatrixMapping.cc \ ModelMapping.cc \ ModelManMapping.cc \ ProviderMapping.cc \ PrimitiveMappings.cc \ ReceiverMapping.cc \ SimpleActorMapping.cc \ TankMapping.cc \ TargeterMapping.cc \ TerrainMapping.cc \ WeaponMapping.cc